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Unofficial Recording Crossword

Crossword puzzle payments for standard 15×15 puzzles from the major outlets range from $50 (Games) to $500 (The New York Times) while payments for 21×21 puzzles range from $250 (Newsday) to $1,500 (The New York Times).Some crossword designers have started including a metapuzzle, or “meta” for short: a second puzzle within the completed puzzle. After the player has correctly solved the crossword puzzle in the usual fashion, the solution forms the basis of a second puzzle. The designer usually includes a hint to the metapuzzle. For instance, the puzzle Eight Isn’t Enough by Matt Gaffney gives the clue “This week’s contest answer is a three-word phrase whose second word is ‘or’.” The crossword solution includes the entries “BROUGHT TO NAUGHT”, “MIGHT MAKES RIGHT”, “CAUGHT A STRAIGHT”, and “HEIGHT AND WEIGHT”, which are all three-word phrases with two words ending in -ght. The solution to the meta is a similar phrase in which the middle word is “or”: “FIGHT OR FLIGHT”. Another type of wordplay used in cryptics is the use of homophones. For example, the clue “A few, we hear, add up (3)” is the clue for SUM. The straight definition is “add up”, meaning “totalize”. The solver must guess that “we hear” indicates a homophone, and so a homophone of a synonym of “A few” (“some”) is the answer. Other words relating to sound or hearing can be used to signal the presence of a homophone clue (e.g., “aloud”, “audibly”, “in conversation”, etc.). A crossnumber (also known as a cross-figure) is the numerical analogy of a crossword, in which the solutions to the clues are numbers instead of words. Clues are usually arithmetical expressions, but can also be general knowledge clues to which the answer is a number or year. There are also numerical fill-in crosswords.

What is another word for illegal recording?
A bootleg recording is an audio or video recording of a performance not officially released by the artist or under other legal authority. Making and distributing such recordings is known as bootlegging.
In the United Kingdom, the Sunday Express was the first newspaper to publish a crossword on November 2, 1924, a Wynne puzzle adapted for the UK. The first crossword in Britain, according to Tony Augarde in his Oxford Guide to Word Games (1984), was in Pearson’s Magazine for February 1922.Any type of puzzle may contain cross-references, where the answer to one clue forms part of another clue, in which it is referred to by number and direction. E.g., a puzzle might have 1-across clued as “Central character in The Lord of the Rings” = FRODO, with 17-down clued as “Precious object for 1-Across” = RING.

Puzzles are often one of several standard sizes. For example, many weekday newspaper puzzles (such as the American New York Times crossword puzzle) are 15×15 squares, while weekend puzzles may be 21×21, 23×23, or 25×25. The New York Times puzzles also set a common pattern for American crosswords by increasing in difficulty throughout the week: their Monday puzzles are the easiest and the puzzles get harder each day until Saturday. Their larger Sunday puzzle is about the same level of difficulty as a weekday-size Thursday puzzle. This has led U.S. solvers to use the day of the week as a shorthand when describing how hard a puzzle is: e.g. an easy puzzle may be referred to as a “Monday” or a “Tuesday”, a medium-difficulty puzzle as a “Wednesday”, and a truly difficult puzzle as a “Saturday”. One of the smallest crosswords in general distribution is a 4×4 crossword compiled daily by John Wilmes, distributed online by USA Today as “QuickCross” and by Universal Uclick as “PlayFour”.The British cryptic crossword was imported to the US in 1968 by composer and lyricist Stephen Sondheim in New York magazine. Until 2006, The Atlantic Monthly regularly featured a cryptic crossword “puzzler” by Emily Cox and Henry Rathvon, which combines cryptic clues with diabolically ingenious variations on the construction of the puzzle itself. In both cases, no two puzzles are alike in construction, and the intent of the puzzle authors is to entertain with novelty, not to establish new variations of the crossword genre.

In most American-style crosswords, the majority of the clues in the puzzle are straight clues, with the remainder being one of the other types described below.Substantial variants from the usual forms exist. Two of the common ones are barred crosswords, which use bold lines between squares (instead of shaded squares) to separate answers, and circular designs, with answers entered either radially or in concentric circles. “Free form” crosswords (“criss-cross” puzzles), which have simple, asymmetric designs, are often seen on school worksheets, children’s menus, and other entertainment for children. Grids forming shapes other than squares are also occasionally used.

Crossword clues are generally consistent with the solutions. For instance, clues and their solutions should always agree in tense, number, and degree. If a clue is in the past tense, so is the answer: thus “Traveled on horseback” would be a valid clue for the solution RODE, but not for RIDE. Similarly, “Family members” would be a valid clue for AUNTS but not UNCLE, while “More joyful” could clue HAPPIER but not HAPPIEST.
The crossword puzzle fad received extensive attention, not all of it positive: In 1924, The New York Times complained of the “sinful waste in the utterly futile finding of words the letters of which will fit into a prearranged pattern, more or less complex. This is not a game at all, and it hardly can be called a sport … [solvers] get nothing out of it except a primitive form of mental exercise, and success or failure in any given attempt is equally irrelevant to mental development.” A clergyman called the working of crossword puzzles “the mark of a childish mentality” and said, “There is no use for persons to pretend that working one of the puzzles carries any intellectual value with it.” However, another wrote a complete Bible Cross-Word Puzzle Book. Also in 1925, Time magazine noted that nine Manhattan dailies and fourteen other big newspapers were carrying crosswords, and quoted opposing views as to whether “This crossword craze will positively end by June!” or “The crossword puzzle is here to stay!” In 1925, The New York Times noted, with approval, a scathing critique of crosswords by The New Republic; but concluded that “Fortunately, the question of whether the puzzles are beneficial or harmful is in no urgent need of an answer. The craze evidently is dying out fast and in a few months it will be forgotten.” and in 1929 declared, “The cross-word puzzle, it seems, has gone the way of all fads.” In 1930, a correspondent noted that “Together with The Times of London, yours is the only journal of prominence that has never succumbed to the lure of the cross-word puzzle” and said that “The craze—the fad—stage has passed, but there are still people numbering it to the millions who look for their daily cross-word puzzle as regularly as for the weather predictions.”Crossword venues other than New York Times have recently published higher percentages of women than that puzzle. In the spring of 2018, Patti Varol and Amy Reynaldo organized and edited a pack of 18 puzzles constructed by women called “Women of Letters”. Inspired by this, Laura Braunstein and Tracy Bennett launched The Inkubator, a “twice-monthly subscription service that will publish crosswords constructed by cis women, trans women, and woman-aligned constructors.” The Inkubator raised over $30,000 in its initial Kickstarter campaign, and began publishing puzzles on January 17, 2019. A book of 100 puzzles, Inkubator Crosswords: 100 Audacious Puzzles by Women and Nonbinary Creators, was published in 2022. On February 8, 2023, they announced to subscribers that 2023 would be their final year as a subscription service.

The Simon & Schuster Crossword Puzzle Series has published many unusual themed crosswords. “Rosetta Stone”, by Sam Bellotto Jr., incorporates a Caesar cipher cryptogram as the theme; the key to breaking the cipher is the answer to 1 across. Another unusual theme requires the solver to use the answer to a clue as another clue. The answer to that clue is the real solution.The double meaning is commonly used as another form of wordplay. For example, “Cat’s tongue (7)” is solved by PERSIAN, since this is a type of cat, as well as a tongue, or language. This is the only type of cryptic clue without wordplay—both parts of the clue are a straight definition.

What is a written recording called?
copy, transcript. a reproduction of a written record (e.g. of a legal or school record) register, registry.
A crossword is a word puzzle that usually takes the form of a square or a rectangular grid of white- and black-shaded squares. The goal is to fill the white squares with letters, forming words or phrases that cross each other, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right (“across”) and from top to bottom (“down”). The shaded squares are used to separate the words or phrases.Another tradition in puzzle design (in North America, India, and Britain particularly) is that the grid should have 180-degree rotational (also known as “radial”) symmetry, so that its pattern appears the same if the paper is turned upside down. Most puzzle designs also require that all white cells be orthogonally contiguous (that is, connected in one mass through shared sides, to form a single polyomino).

A. N. Prahlada Rao, based in Bangalore, has composed/ constructed some 35,000 crossword puzzles in the language Kannada, including 7,500 crosswords based on films made in Kannada, with a total of 10,00,000 (ten lakhs, or one million) clues. His name was recorded in the Limca Book Of Records in 2015 for creating the highest number of crosswords in any Indian Regional Language. He continued to hold this title through 2016 and 2017. In 2008, a five volume set of his puzzles was released, followed by 7 more volumes in 2017. Bengali is also well known for its crossword puzzles. Crosswords are published regularly in most Bengali dailies and periodicals. The grid system is similar to the British style and two-letter words are usually not allowed.
Modern software includes large databases of clues and answers, allowing the computer to randomly select words for the puzzle, potentially with guidance from the user as to the theme or a specific set of words to pick with greater probability. Many serious users add words to the database as an expression of personal creativity or for use in a desired theme. Software can also be used to assist the user in finding words for a specific spot in an arrangement by quickly searching through the dictionary for all words that fit.

The first crosswords with strictly cryptic clues appeared in the 1920s, pioneered by Edward Powys Mathers. He established the principle of cryptic crossword clues. Cryptic crossword clues consist typically of a definition and some type of word play. Cryptic crossword clues need to be viewed two ways. One is a surface reading and one a hidden meaning. The surface reading is the basic reading of the clue to look for key words and how those words are constructed in the clue. The second way is the hidden meaning. This can be a double definition, an anagram, homophone, or words backwards. There are eight main types of clues in cryptic crosswords.Capitalization of answer letters is conventionally ignored; crossword puzzles are typically filled in, and their answer sheets published, in all caps. This ensures a proper name can have its initial capital letter checked with a non-capitalizable letter in the intersecting clue.From their origin in New York, crosswords have spread to many countries and languages. In languages other than English, the status of diacritics varies according to the orthography of the particular language, thus:Many puzzles feature clues involving wordplay which are to be taken metaphorically or in some sense other than their literal meaning, requiring some form of lateral thinking. Depending on the puzzle creator or the editor, this might be represented either with a question mark at the end of the clue or with a modifier such as “maybe” or “perhaps”. In more difficult puzzles, the indicator may be omitted, increasing ambiguity between a literal meaning and a wordplay meaning. Examples:In typical themed American-style crosswords, the theme is created first, as a set of symmetric long across answers will be needed around which the grid can be created. Since the grid will typically have 180-degree rotational symmetry, the answers will need to be also: thus a typical 15×15 square American puzzle might have two 15-letter entries and two 13-letter entries that could be arranged appropriately in the grid (e.g., one 15-letter entry in the third row, and the other symmetrically in the 13th row; one 13-letter entry starting in the first square of the 6th row and the other ending in the last square of the 10th row). The theme must not only be funny or interesting, but also internally consistent. In the April 26, 2005 by Sarah Keller mentioned above, the five themed entries contained in the different parts of a tree: SQUAREROOT, TABLELEAF, WARDROBETRUNK, BRAINSTEM, and BANKBRANCH. In this puzzle, CHARTER OAK would not be an appropriate entry, as all the other entries contain different parts of a tree, not the name of a kind of tree. Similarly, FAMILY TREE would not be appropriate unless it were used as a revealer for the theme (frequently clued with a phrase along the lines “… and a hint to …”). Given the existing entries, SEED MONEY would also be unacceptable, as all the other theme entries end in the part of a tree as opposed to beginning with it, though the puzzle could certainly be changed to have a mix of words in different positions.Crossword grids such as those appearing in most North American newspapers and magazines feature solid areas of white squares. Every letter is checked (i.e. is part of both an “across” word and a “down” word) and usually each answer must contain at least three letters. In such puzzles shaded squares are typically limited to about one-sixth of the total. Crossword grids elsewhere, such as in Britain, South Africa, India and Australia, have a lattice-like structure, with a higher percentage of shaded squares (around 25%), leaving about half the letters in an answer unchecked. For example, if the top row has an answer running all the way across, there will often be no across answers in the second row.

These are common crossword variants that vary more from a regular crossword than just an unusual grid shape or unusual clues; these crossword variants may be based on different solving principles and require a different solving skill set.
The arroword is a variant of a crossword that does not have as many black squares as a true crossword, but has arrows inside the grid, with clues preceding the arrows. It has been called the most popular word puzzle in many European countries, and is often called the Scandinavian crossword, as it is believed to have originated in Sweden.

In Italy, crosswords are usually oblong and larger than French ones, 13×21 being a common size. As in France, they usually are not symmetrical; two-letter words are allowed; and the number of shaded squares is minimized. Nouns (including surnames) and the infinitive or past participle of verbs are allowed, as are abbreviations; in larger crosswords, it is customary to put at the center of the grid phrases made of two to four words, or forenames and surnames. A variant of Italian crosswords does not use shaded squares: words are delimited by thickening the grid. Another variant starts with a blank grid: the solver must insert both the answers and the shaded squares, and across and down clues are either ordered by row and column or not ordered at all. In Poland, crosswords typically use British-style grids, but some do not have shaded cells. Shaded cells are often replaced by boxes with clues—such crosswords are called Swedish puzzles or Swedish-style crosswords. In a vast majority of Polish crosswords, nouns are the only allowed words. The compensation structure of crosswords generally entails authors selling all rights to their puzzles upon publication, and as a result receiving no royalties from republication of their work in books or other forms.

On December 21, 1913, Arthur Wynne, a journalist born in Liverpool, England, published a “word-cross” puzzle in the New York World that embodied most of the features of the modern genre. This puzzle is frequently cited as the first crossword puzzle, and Wynne as the inventor. An illustrator later reversed the “word-cross” name to “cross-word”.
Many American crossword puzzles feature a “theme” consisting of a number of long entries (generally three to five in a standard 15×15-square “weekday-size” puzzle) that share some relationship, type of pun, or other element in common. As an example, the New York Times crossword of April 26, 2005 by Sarah Keller, edited by Will Shortz, featured five themed entries ending in the different parts of a tree: SQUAREROOT, TABLELEAF, WARDROBETRUNK, BRAINSTEM, and BANKBRANCH.In 1998 in Jakarta, publisher Elex Media Komputindo (Gramedia Group) published crossword software entitled “Teka-Teki Silang Komputer” (Computerized Crossword Puzzle [Eng]) in diskette form. It is the first Crossword Puzzle software which published in Indonesia. It’s the kind of software of game that can only be played on a PC offline. This software is the created by Sukmono Bayu Adhi. The archive is still stored in the National Library of the Republic of Indonesia (Salemba Library, Jakarta).

What is crossword vs cryptic?
Unlike American-style crosswords, in which clues are usually synonyms or bits of trivia, a cryptic contains clues that are small puzzles in and of themselves.
In principle, each cryptic clue is usually sufficient to define its answer uniquely, so it should be possible to answer each clue without use of the grid. In practice, the use of checks is an important aid to the solver. In a diagramless crossword, often called a diagramless for short or, in the UK, a skeleton crossword or carte blanche, the grid offers overall dimensions, but the locations of most of the clue numbers and shaded squares are unspecified. A solver must deduce not only the answers to individual clues, but how to fit together partially built-up clumps of answers into larger clumps with properly set shaded squares. Some of these puzzles follow the traditional symmetry rule, others have left-right mirror symmetry, and others have greater levels of symmetry or outlines suggesting other shapes. If the symmetry of the grid is given, the solver can use it to his/her advantage. Originally Petherbridge called the two dimensions of the crossword puzzle “Horizontal” and “Vertical”. Among various numbering schemes, the standard became that in which only the start squares of each word were numbered, from left to right and top to bottom. “1 Horizontal” and “1 Vertical” and the like were names for the clues, the cross words, or the grid locations, interchangeably.Software that aids in creating crossword puzzles has been written since at least 1976; one popular example was Crossword Magic for the Apple II in the 1980s. The earliest software relied on people to input a list of fill words and clues, and automatically maps the answers onto a suitable grid. This is a search problem in computer science because there are many possible arrangements to be checked against the rules of construction. Any given set of answers might have zero, one, or multiple legal arrangements. Modern open source libraries exist that attempt to efficiently generate legal arrangements from a given set of answers.

Cipher crosswords were invented in Germany in the 19th century. Published under various trade names (including Code Breakers, Code Crackers, and Kaidoku), and not to be confused with cryptic crosswords (ciphertext puzzles are commonly known as cryptograms), a cipher crossword replaces the clues for each entry with clues for each white cell of the grid—an integer from 1 to 26 inclusive is printed in the corner of each. The objective, as any other crossword, is to determine the proper letter for each cell; in a cipher crossword, the 26 numbers serve as a cipher for those letters: cells that share matching numbers are filled with matching letters, and no two numbers stand for the same letter. All resultant entries must be valid words. Usually, at least one number’s letter is given at the outset. English-language cipher crosswords are nearly always pangrammatic (all letters of the alphabet appear in the solution). As these puzzles are closer to codes than quizzes, they require a different skillset; many basic cryptographic techniques, such as determining likely vowels, are key to solving these. Given their pangrammaticity, a frequent start point is locating where ‘Q’ and ‘U’ must appear.
Swedish crosswords are mainly in the illustrated (photos or drawings), in-line clue style typical of the “Swedish-style grid”. The “Swedish-style” grid (picture crosswords) uses no clue numbers. Instead, clues are contained in the cells which do not contain answers, with arrows indicating where and in what direction to fill in answers. Arrows can be omitted from clue cells, in which case the convention is for the answer to go horizontally to the right of the clue cell, or – if the clue cell is split vertically and contains two clues – for the answer to go horizontally to the right for the top clue and vertically below for the bottom clue. This style of grid is also used in several countries other than Sweden, often in magazines, but also in daily newspapers. The grid often has one or more photos replacing a block of squares as a clue to one or several answers; for example, the name of a pop star, or some kind of rhyme or phrase that can be associated with the photo. These puzzles usually have no symmetry in the grid but instead often have a common theme (literature, music, nature, geography, events of a special year, etc.) This tradition prospered already in the mid-1900s, in family magazines and sections of newspapers. Then the specialised magazines took off. Around the turn of the millennium, approximately half a dozen Swedish magazine publishers produced specialised crossword magazines, totaling more than twenty titles, often published on a monthly basis. The oldest extant crossword magazine published in Swedish is Krysset (from Bonnier), founded in 1957. Additionally, nearly all newspapers publish crosswords of some kind, and at weekends often devote specialised sections in the paper to crosswords and similar type of pastime material. Both major evening dailies (Aftonbladet and Expressen) publish a weekly crossword supplement, named Kryss & Quiz and Korsord respectively. Both are available as paid supplements on Mondays and Tuesdays, as part of the ongoing competition between the two newspapers. Cryptics often include anagrams, as well. The clue “Ned T.’s seal cooked is rather bland (5,4)” is solved by NEEDS SALT. The straight definition is “is rather bland”, and the word “cooked” is a hint to the solver that this clue is an anagram (the letters have been “cooked”, or jumbled up). Ignoring all punctuation, “Ned T.’s seal” is an anagram for NEEDS SALT. Besides “cooked”, other common hints that the clue contains an anagram are words such as “scrambled”, “mixed up”, “confused”, “baked”, or “twisted”. The first book of crossword puzzles was published by Simon & Schuster in 1924, after a suggestion from co-founder Richard Simon’s aunt. The publisher was initially skeptical that the book would succeed, and only printed a small run at first. The book was promoted with an included pencil, and “This odd-looking book with a pencil attached to it” was an instant hit, leading crossword puzzles to become a craze of 1924. To help promote its books, Simon & Schuster also founded the Amateur Cross Word Puzzle League of America, which began the process of developing standards for puzzle design.Typically clues appear outside the grid, divided into an across list and a down list; the first cell of each entry contains a number referenced by the clue lists. For example, the answer to a clue labeled “17 Down” is entered with the first letter in the cell numbered “17”, proceeding down from there. Numbers are almost never repeated; numbered cells are numbered consecutively, usually from left to right across each row, starting with the top row and proceeding downward. Some Japanese crosswords are numbered from top to bottom down each column, starting with the leftmost column and proceeding right. In the late 1990s, the transition began from mostly hand-created arrangements to computer-assisted, which creators generally say has allowed authors to produce more interesting and creative puzzles, reducing crosswordese. There are several types of wordplay used in cryptics. One is straightforward definition substitution using parts of a word. For example, in one puzzle by Mel Taub, the answer IMPORTANT is given the clue “To bring worker into the country may prove significant”. The explanation is that to import means “to bring into the country”, the “worker” is a worker ant, and “significant” means important. Here, “significant” is the straight definition (appearing here at the end of the clue), “to bring worker into the country” is the wordplay definition, and “may prove” serves to link the two. Note that in a cryptic clue, there is almost always only one answer that fits both the definition and the wordplay, so that when one sees the answer, one knows that it is the right answer—although it can sometimes be a challenge to figure out why it is the right answer. A good cryptic clue should provide a fair and exact definition of the answer, while at the same time being deliberately misleading.French-language crosswords are smaller than English-language ones, and not necessarily square: there are usually 8–13 rows and columns, totaling 81–130 squares. They need not be symmetric and two-letter words are allowed, unlike in most English-language puzzles. Compilers strive to minimize use of shaded squares. A black-square usage of 10% is typical; Georges Perec compiled many 9×9 grids for Le Point with four or even three black squares. Rather than numbering the individual clues, the rows and columns are numbered as on a chessboard. All clues for a given row or column are listed, against its number, as separate sentences.

Owing to the large number of words ending with a vowel, Italian crossword-makers have perhaps the most difficult task. The right margin and the bottom can be particularly difficult to put together. From such a perspective, Swedish crossword-makers have a far easier task. Especially in the large picture crosswords, both conjugation of verbs and declension of adjectives and nouns are allowed. A Swedish clue like “kan sättas i munnen” = “sked” (“can be put in the mouth” = “spoon”) can be grammatically changed; “den kan sättas i munnen” = “skeden” (“it can be put in the mouth” = “the spoon”), as the definite form of a noun includes declension.
In the Japanese language crossword; because of the writing system, one syllable (typically katakana) is entered into each white cell of the grid rather than one letter, resulting in the typical solving grid seeming small in comparison to those of other languages. Any second Yōon character is treated as a full syllable and is rarely written with a smaller character. Even cipher crosswords have a Japanese equivalent, although pangrammaticity does not apply. Crosswords with kanji to fill in are also produced, but in far smaller number as it takes far more effort to construct one. Despite Japanese having three writing forms – hiragana, katakana, and kanji – they are rarely mixed in a single crossword puzzle. The design of Japanese crossword grids often follows two additional rules: that shaded cells may not share a side (i.e. they may not be orthogonally contiguous) and that the corner squares must be white.

A fill-in crossword (also known as crusadex or cruzadex) features a grid and the full list of words to be entered in that grid, but does not give explicit clues for where each word goes. The challenge is figuring out how to integrate the list of words together within the grid so that all intersections of words are valid. Fill-in crosswords may often have longer word length than regular crosswords to make the crossword easier to solve, and symmetry is often disregarded. Fitting together several long words is easier than fitting together several short words because there are fewer possibilities for how the long words intersect together. These types of crosswords are also used to demonstrate artificial intelligence abilities, such as finding solutions to the puzzle based on a set of determined constraints.
Another common clue type is the “hidden clue” or “container”, where the answer is hidden in the text of the clue itself. For example, “Made a dug-out, buried, and passed away (4)” is solved by DEAD. The answer is written in the clue: “maDE A Dug-out”. “Buried” indicates that the answer is embedded within the clue.

Crosswords in England during the 19th century were of an elementary kind, apparently derived from the word square, a group of words arranged so the letters read alike vertically and horizontally, and printed in children’s puzzle books and various periodicals.
The constraints of the American-style grid (in which every letter is checked) often require a fair number of answers not to be dictionary words. As a result, the following ways to clue abbreviations and other non-words, although they can be found in “straight” British crosswords, are much more common in American ones:

What is illegal recording 7 letters crossword?
Illegal recording (7) (Other definitions for bootleg that I’ve seen before include “Illegally made (recording)” , “Deal in illicit drink” , “Illegally made recordings” , “suitable for visit to shebeen?” , “Of alcohol, sold illicitly” .)
Some puzzle grids contain more than one correct answer for the same set of clues. These are called Schrödinger or quantum puzzles, alluding to the Schrödinger’s Cat thought experiment in quantum physics. Schrödinger puzzles have frequently been published in venues including Fireball Crosswords and The American Values Club Crosswords, and at least ten have appeared in The New York Times since the late 1980s. The daily New York Times puzzle for November 5, 1996, by Jeremiah Farrell, had a clue for 39 across that read “Lead story in tomorrow’s newspaper, with 43 Across (!).” The answer for 43 across was ELECTED; depending on the outcome of that day’s Presidential Election, the answer for 39 across would have been correct with either CLINTON or BOBDOLE, as would each of the corresponding down answers. On September 1, 2016, the daily New York Times puzzle by Ben Tausig had four squares which led to correct answers reading both across and down if solvers entered either “M” or “F”. The puzzle’s theme, GENDERFLUID, was revealed at 37 across in the center of the puzzle: “Having a variable identity, as suggested by four squares in this puzzle.”By the 1920s, the crossword phenomenon was starting to attract notice. In October 1922, newspapers published a comic strip by Clare Briggs entitled “Movie of a Man Doing the Cross-Word Puzzle”, with an enthusiast muttering “87 across ‘Northern Sea Bird’!!??!?!!? Hm-m-m starts with an ‘M’, second letter is ‘U’ … I’ll look up all the words starting with an ‘M-U …’ mus-musi-mur-murd—Hot Dog! Here ’tis! Murre!” In 1923 a humorous squib in The Boston Globe has a wife ordering her husband to run out and “rescue the papers … the part I want is blowing down the street.” “What is it you’re so keen about?” “The Cross-Word Puzzle. Hurry, please, that’s a good boy.” In The New Yorker’s first issue, released in 1925, the “Jottings About Town” section wrote, “Judging from the number of solvers in the subway and ‘L’ trains, the crossword puzzle bids fair to become a fad with New Yorkers.” In 1925, the New York Public Library reported that “The latest craze to strike libraries is the crossword puzzle”, and complained that when “the puzzle ‘fans’ swarm to the dictionaries and encyclopedias so as to drive away readers and students who need these books in their daily work, can there be any doubt of the Library’s duty to protect its legitimate readers?”

Simon & Schuster continues to publish the Crossword Puzzle Book Series books that it began in 1924, currently under the editorship of John M. Samson. The original series ended in 2007 after 258 volumes. Since 2008, these books are now in the Mega series, appearing three times per year and each featuring 300 puzzles.
Crossword puzzles became a regular weekly feature in the New York World, and spread to other newspapers; the Pittsburgh Press, for example, was publishing them at least as early as 1916 and The Boston Globe by 1917.

Embedded words are another common trick in cryptics. The clue “Bigotry aside, I’d take him (9)” is solved by APARTHEID. The straight definition is “bigotry”, and the wordplay explains itself, indicated by the word “take” (since one word “takes” another): “aside” means APART and I’d is simply ID, so APART and ID “take” HE (which is, in cryptic crossword usage, a perfectly good synonym for “him”). The answer could be elucidated as APART(HE)ID.
The phrase “cross word puzzle” was first written in 1862 by Our Young Folks in the United States. Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled “Per passare il tempo” (“To pass the time”). Airoldi’s puzzle was a four-by-four grid with no shaded squares; it included horizontal and vertical clues.With the different types of wordplay and definition possibilities, the composer of a cryptic puzzle is presented with many different possible ways to clue a given answer. Most desirable are clues that are clean but deceptive, with a smooth surface reading (that is, the resulting clue looks as natural a phrase as possible). The Usenet newsgroup rec.puzzles.crosswords has a number of clueing competitions where contestants all submit clues for the same word and a judge picks the best one.

An acrostic is a type of word puzzle, in eponymous acrostic form, that typically consists of two parts. The first is a set of lettered clues, each of which has numbered blanks representing the letters of the answer. The second part is a long series of numbered blanks and spaces, representing a quotation or other text, into which the answers for the clues fit. In most forms of the puzzle, the first letters of each correct clue answer, read in order from clue A on down the list, will spell out the author of the quote and the title of the work it is taken from; this can be used as an additional solving aid.

The New York Times began to publish a crossword puzzle on 15 February 1942, spurred on by the idea that the puzzle could be a welcome distraction from the harsh news of World War II. The New York Times’s first puzzle editor was Margaret Petherbridge Farrar, who was editor from 1942 to 1969. She was succeeded by Will Weng, who was succeeded by Eugene T. Maleska. Since 1993, they have been edited by Will Shortz, the Times’ fourth crossword editor.
In cryptic crosswords, the clues are puzzles in themselves. A typical clue contains both a definition at the beginning or end of the clue and wordplay, which provides a way to manufacture the word indicated by the definition, and which may not parse logically. Cryptics usually give the length of their answers in parentheses after the clue, which is especially useful with multi-word answers. Certain signs indicate different forms of wordplay. Solving cryptics is harder to learn than standard crosswords, as learning to interpret the different types of cryptic clues can take some practice. In Great Britain and throughout much of the Commonwealth, cryptics of varying degrees of difficulty are featured in many newspapers.There are numerous other forms of wordplay found in cryptic clues. Backwards words can be indicated by words like “climbing”, “retreating”, or “ascending” (depending on whether it is an across clue or a down clue) or by directional indicators such as “going North” (meaning upwards) or “West” (right-to-left); letters can be replaced or removed with indicators such as “nothing rather than excellence” (meaning replace E in a word with O); the letter I can be indicated by “me” or “one;” the letter O can be indicated by “nought”, “nothing”, “zero”, or “a ring” (since it visually resembles one); the letter X might be clued as “a cross”, or “ten” (as in the Roman numeral), or “an illiterate’s signature”, or “sounds like your old flame” (homophone for “ex”). “Senselessness” is solved by “e”, because “e” is what remains after removing (less) “ness” from “sense”.Women editors such as Margaret Farrar were influential in the first few decades of puzzle-making, and women constructors such as Bernice Gordon and Elizabeth Gorski have each contributed hundreds of puzzles to The New York Times. However, in recent years the number of women constructors has declined. During the years that Will Weng and Eugene Maleska edited the New York Times crossword (1969–1993), women constructors accounted for 35% of puzzles, while during the editorship of Will Shortz (1993–present), this percentage has gone down, with women constructors (including collaborations) accounting for only 15% of puzzles in both 2014 and 2015, 17% of puzzles published in 2016, 13%—the lowest in the “Shortz Era”—in 2017, and 16% in 2018. Several reasons have been given for the decline in women constructors. One explanation is that the gender imbalance in crossword construction is similar to that in related fields, such as journalism, and that more freelance male constructors than females submit puzzles on spec to The New York Times and other outlets. Another explanation is that computer-assisted construction and the increased influence of computational approaches in generating word lists may be making crossword construction more like STEM fields in which women are underrepresented for a number of factors. However, it has also been argued that this explanation risks propagating myths about gender and technology. Some have argued that the relative absence of women constructors and editors has had an influence on the content of the puzzles themselves, and that clues and entries can be insensitive regarding language related to gender and race. Several approaches have been suggested to develop more women in the field, including mentoring novice women constructors and encouraging women constructors to publish their puzzles independently.Later in the Times these terms commonly became “across” and “down” and notations for clues could either use the words or the letters “A” and “D”, with or without hyphens.

According to Guinness World Records, May 15, 2007, the most prolific crossword compiler is Roger Squires of Ironbridge, Shropshire, UK. On May 14, 2007, he published his 66,666th crossword, equivalent to 2 million clues. He is one of only four setters to have provided cryptic puzzles to The Times, The Daily Telegraph, The Guardian, the Financial Times and The Independent. He also holds the record for the longest word ever used in a published crossword—the 58-letter Welsh town Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch clued as an anagram.
Modern Hebrew is normally written with only the consonants; vowels are either understood, or entered as diacritical marks. This can lead to ambiguities in the entry of some words, and compilers generally specify that answers are to be entered in ktiv male (with some vowels) or ktiv haser (without vowels). Further, since Hebrew is written from right to left, but Roman numerals are used and written from left to right, there can be an ambiguity in the description of lengths of entries, particularly for multi-word phrases. Different compilers and publications use differing conventions for both of these issues.When an answer is composed of multiple or hyphenated words, some crosswords (especially in Britain) indicate the structure of the answer. For example, “(3,5)” after a clue indicates that the answer is composed of a three-letter word followed by a five-letter word. Most American-style crosswords do not provide this information.

In 1944, Allied security officers were disturbed by the appearance, in a series of crosswords in The Daily Telegraph, of words that were secret code names for military operations planned as part of Operation Overlord.
The 2006 documentary Wordplay, about enthusiasts of The New York Times’s puzzle, increased public interest in crosswords. It highlighted attendees of Will Shortz’s American Crossword Puzzle Tournament and other notable crossword enthusiasts, including former US president Bill Clinton and comedian Jon Stewart.American-style crossword clues, called straight or quick clues by those more familiar with cryptic puzzles, are often simple definitions of the answers. Often, a straight clue is not in itself sufficient to distinguish between several possible answers, either because multiple synonymous answers may fit or because the clue itself is a homonym (e.g., “Lead” as in to be ahead in a contest or “Lead” as in the element), so the solver must make use of checks to establish the correct answer with certainty. For example, the answer to the clue “PC key” for a three-letter answer could be ESC, ALT, TAB, DEL, or INS, so until a check is filled in, giving at least one of the letters, the correct answer cannot be determined.Let’s find possible answers to “Unofficial recording” crossword clue. First of all, we will look for a few extra hints for this entry: Unofficial recording. Finally, we will solve this crossword puzzle clue and get the correct word. We have 1 possible solution for this clue in our database.

In 2020, the license for Scrabble passed from Electronic Arts to Scopely, which launched the app Scrabble GO on March 5, 2020, with the Electronic Arts version discontinued on June 5, 2020. The new app was very different, leading to protests, and Scopely soon began to offer a ‘Classic’ version, without some of the extras initially offered: “this updated mode is reimagined to reflect the ask for a streamlined experience. Features such as boosts, rewards and all other game modes are disabled”, the company announced.
The first played word must be at least two letters long, and cover H8 (the center square). Thereafter, any move is made by using one or more tiles to place a word on the board. This word may use one or more tiles already on the board and must join with the cluster of tiles already on the board.

Tile Lock editions of Scrabble and Super Scrabble are made by Winning Moves and feature smaller, plastic tiles that are held in place on the board with little plastic posts. The standard version features exactly the same 100 tiles as regular Scrabble. The Tile Lock Super Scrabble features the same 200 tiles that are in Super Scrabble.Tournaments are also played using CSW in North America, particularly since Hasbro ceased to control tournament play in 2009. NASPA officially rates CSW tournaments alongside NWL tournaments, using a separate rating system.

In August 1984, Peter Finan and Neil Smith played Scrabble for 153 hours at St. Anselm’s College, Birkenhead, Merseyside, setting a new duration record. A longer record was never recorded by Guinness Book of Records, as the publishers decided that duration records of this nature were becoming too dangerous and stopped accepting them.
In 1938, the American architect Alfred Mosher Butts created the game as a variation on an earlier word game he invented, called Lexiko. The two games had the same set of letter tiles, whose distributions and point values Butts worked out by performing a frequency analysis of letters from various sources, including The New York Times. The new game, which he called Criss-Crosswords, added the 15×15 gameboard and the crossword-style gameplay. He manufactured a few sets himself but was not successful in selling the game to any major game manufacturers of the day.Next, players decide the order in which they play. The normal approach is for players to each draw one tile. The player who picks the letter closest to the beginning of the alphabet goes first, with blank tiles taking precedence over the letter A. In most North American tournaments, the rules of the NASPA Games organization stipulate instead that players who have gone first in the fewest previous games in the tournament go first, and when that rule yields a tie, those who have gone second the most go first. If there is still a tie, tiles are drawn as in the standard rules. Today’s NASPA Word List, published by NASPA Games, descends from the Official Tournament and Club Word List (a non-bowdlerized version of the Official Scrabble Players Dictionary) and its companion Long Words List for longer words. The current version of NWL is NWL2020, effective January 2021, and the Official Scrabble Players Dictionary, published by Merriam-Webster, is currently in its sixth edition of 2018. NWL includes all current OSPD words, plus several hundred offensive words and genericized trademarks such as KLEENEX; as of 2020, it no longer includes words judged to be personally applicable offensive slurs. The penalty for a successfully challenged play is nearly universal: the offending player removes the tiles played and forfeits their turn. (In some online games, an option known as “void” may be used, wherein unacceptable words are automatically rejected by the program. The player is then required to make another play, with no penalty applied.)

Any combination of these is allowed in a play, as long as all the letters placed on the board in one play lie in one row or column and are connected by a main word, and any run of tiles on two or more consecutive squares along a row or column constitutes a valid word.
Popular among tournament Scrabble players is Clabbers. In Clabbers, any move that consists of anagrams of allowable words is allowed. For example, because ETAERIO is allowable in ordinary Collins Scrabble, EEAIORT would be allowable in Clabbers. The following records were achieved during international competitive club or tournament play, according to authoritative sources, including the book Everything Scrabble by Joe Edley and John D. Williams Jr. (revised edition, Pocket Books, 2001) and the Scrabble FAQ. When available, separate records are listed based upon different official word lists: Players are allowed “tracking sheets”, pre-printed with the letters in the initial pool, from which tiles can be crossed off as they are played. Tracking tiles is an important aid to strategy, especially during the endgame, when no tiles remain to be drawn and each player can determine exactly what is on the opponent’s rack.

When a blank tile is employed in the main word, the letter it has been chosen to represent is indicated with a lower case letter, or, in handwritten notation, with a square around the letter. When annotating a play, previously existing letters on the board are usually enclosed in parentheses; alternatively, the number of tiles placed on the board can be noted.
Before the game, a resource, either a word list or a dictionary, is selected to adjudicate any challenges during the game. The tiles are either put in an opaque bag or placed face down on a flat surface. Opaque cloth bags and customized tiles are staples of clubs and tournaments, where games are rarely played without both.An edition has been released (in association with the Royal National Institute of Blind People (RNIB)) with a larger board and letters for players with impaired vision. The colours on the board are more contrasting, and the font size has been increased from 16 to 24 point. The tiles are in bold 48 point, and have braille labels. A separate braille edition is also available.

The Nintendo DS version of Scrabble 2007 Edition made news when parents became angry over the game’s AI using potentially offensive language during gameplay.

A blank tile may represent any letter and scores zero points, regardless of its placement or what letter it represents. Its placement on a double-word or triple-word square causes the corresponding premium to be applied to the word(s) in which it is used. Once a blank tile is placed, it remains that particular letter for the remainder of the game.
The player with the highest final score wins the game. In case of a tie, the player with the highest score before adjusting for unplayed tiles wins the game. In tournament play, a tie counts as 1/2 a win for both players.A proper play uses one or more of the player’s tiles to form a continuous string of letters that make a word (the play’s “main word”) on the board, reading either left-to-right or top-to-bottom. The main word must either use the letters of one or more previously played words or else have at least one of its tiles horizontally or vertically adjacent to an already played word. If any words other than the main word are formed by the play, they are scored as well and are subject to the same criteria of acceptability. See Scoring for more details.S is one of the most versatile tiles in English-language Scrabble because it can be appended to many words to pluralize them (or in the case of most verbs, convert them to the third person singular present tense, as in the word PLUMMETS); Alfred Butts included only four S tiles to avoid making the game “too easy”. Q is considered the most troublesome letter, as almost all words with it also contain U; a similar problem occurs in other languages like French, Dutch, Italian, and German. J is also difficult to play due to its low frequency and a scarcity of words having it at the end. C and V may be troublesome in the endgame, since no two-letter words with them exist, except for CH in the Collins Scrabble Words lexicon.During off-hours at tournaments, many players socialize by playing consultation (team) Scrabble, Clabbers, Anagrams, Boggle, Words with Friends, Scramble with Friends and other games.

What is unlicensed recording crossword?
Unlicensed recording (7) (Other definitions for bootleg that I’ve seen before include “Illegal music recording” , “Illegally made recordings” , “Distributed illegally” , “Of alcohol, sold illicitly” , “Type of jeans” .)
Hypothetical scores in possible and legal but highly unlikely plays and games are far higher, primarily through the use of words that cover three triple-word-score squares. The highest reported score for a single play is 1780 (OSPD) and 1785 (SOWPODS) using oxyphenbutazone. When only adding the word sesquioxidizing to these official lists, one could theoretically score 2015 (OSPD) and 2044 (SOWPODS) points in a single move. The highest reported combined score for a theoretical game based on SOWPODS is 4046 points, constructed by Nathan Hedt of Australia.4046 points Other records are available for viewing at Total Scrabble, an unofficial record book that includes the above as sources and expands on other topics.Suppose Player 1 plays QUANT 8D, with the Q on a DLS and T on the center star. The score for this play would be (2 × 10 + 1 + 1 + 1 + 1) × 2 = 48 (following the order of operations).

A new licensed product, Super Scrabble, was launched in North America by Winning Moves Games in 2004 under license from Hasbro, with the deluxe version (with turntable and lock-in grid) released in February 2007. A Mattel-licensed product for the rest of the world was released by Tinderbox Games in 2006. This set comprises 200 tiles in slightly modified distribution to the standard set and a 21×21 playing board.
At the opposite end, some “deluxe” or “prestige” editions offer superior materials and features. These include editions on a rotating turntable, so players can always face the board, with the letters upright and a raised grid that holds the tiles in place. Also available are alternative Scrabble boards, often made of glass or hardwood, that have superior rotating mechanisms and personalized graphics.Under NASPA tournament rules, a player may request to “hold” the opponent’s play to consider whether to challenge it, provided that the opponent has not yet drawn replacement tiles. If player A holds, player A’s clock still runs, and player B may not draw provisional replacement tiles until 15 seconds after the hold was announced (which tiles must then be kept separate). There is no limit on how long player A may hold the play. If player A successfully challenges after player B drew provisional replacement tiles, player B must show the drawn tiles before returning them to the bag.

What is a recording of a written work crossword?
RECORDING OF A WRITTEN WORK: 1 Crossword AnswerCrossword-ClueSolutionLengthRECORDING OF A WRITTEN WORK with 9 LettersRECORDING OF A WRITTEN WORKAudiobook9
The first predominates in the U.S., Canada, Israel and Thailand, and the second in English Scrabble in the rest of the world. There is also a large community of competitive Collins players in North America, with its own NASPA rating system.

The NWL and OSPD are compiled using a number of major college-level dictionaries, principally those published by Merriam-Webster. If a word appears, at least historically, in any one of the dictionaries, it is included in the NWL and the OSPD. If the word has only an offensive meaning, it is included only in the NWL. The key difference between the OSPD and the NWL is that the OSPD is marketed for “home and school” use, without words which their source dictionaries judged offensive, rendering the Official Scrabble Players Dictionary less fit for official Scrabble play. The OSPD is available in bookstores, while the NWL is available only through NASPA.
American architect Alfred Mosher Butts invented the game in 1938. Scrabble is produced in the United States and Canada by Hasbro, under the brands of both of its subsidiaries, Milton Bradley and Parker Brothers. Mattel owns the rights to manufacture Scrabble outside the U.S. and Canada. The game is sold in 121 countries and is available in more than 30 languages; approximately 150 million sets have been sold worldwide, and roughly one-third of American and half of British homes have a Scrabble set. There are approximately 4,000 Scrabble clubs around the world.In one variation of Scrabble, blanks score points corresponding to the letters the blanks are used to represent. For example, if one played blank to represent a Z, it would get ten; a blank to represent a V or an H would get four; a blank to represent a D would get 2 and blank to represent a T, N, L, S or R or any of the vowels would get one.

What is secret recording called?
RMC is an efficient Android call recorder that helps you record all incoming and outgoing calls. However, it works only with the microphone, so you must turn the loudspeaker on to get clear conversations.
Proper nouns and other exceptions to the usual rules are allowed in some limited contexts in the spin-off game Scrabble Trickster. Names of recognized computer programs are permitted as an acceptable proper noun (for example, WinZip).If a player has made a play and has not yet drawn a tile, the opponent may choose to challenge any or all words formed by the play. The player challenged must then look up the words in question using a specified word source (such as the NASPA Word List, the Official Scrabble Players Dictionary, or Collins Scrabble Words), and if one or more of them is found to be unacceptable, the play is removed from the board, the player returns the newly played tiles to their rack, and the turn is forfeited. In tournament play, a challenge may be to the entire play or any one or more words formed in the play, and judges (human or computer) are used, so players are not entitled to know which word(s) are invalid. Penalties for unsuccessfully challenging an acceptable play vary in club and tournament play and are described in greater detail below.

Tens of thousands play club and tournament Scrabble worldwide. All tournament (and most club) games are played with a game clock and a set time control. Although casual games are often played with unlimited time, this is problematic in competitive play among players for whom the number of evident legal plays is immense. Almost all tournament games involve only two players; typically, each has 25 minutes in which to make all of their plays. For each minute by which a player oversteps the time control, a penalty of 10 points is assessed. The number of minutes is rounded up, so, for example, if a player oversteps time control by two minutes and five seconds, the penalty is 30 points. Some games count the time by fractions of a minute. Also, most players use molded plastic tiles, not engraved like the original wooden tiles, eliminating the potential for a cheating player to “braille” (feel for particular tiles, especially blanks, in the bag).

An Irish-language version of Scrabble was published by Glór na nGael in 2010. The previous year the same organisation published the Junior version of the game and two years later it republished Junior Scrabble using a two-sided (and two skill level) board.Tiles are usually made of wood or plastic and are 19 by 19 millimetres (0.75 in × 0.75 in) square and 4 mm (0.16 in) thick, making them slightly smaller than the squares on the board. Only the rosewood tiles of the deluxe edition vary in width up to 2 mm (0.08 in) for different letters. Travelling versions of the game often have smaller tiles (e.g. 13 mm × 13 mm (0.51 in × 0.51 in)); sometimes they are magnetic to keep them in place. The capital letter is printed in black at the centre of the tile face and the letter’s point value is printed in a smaller font at the bottom right corner. Most modern replacement tile sets come at 18 mm × 20 mm (0.7 in × 0.8 in).

Player 2 extends the play to ALI(QUANT) 8A with the A on the TWS at 8A. The score for this play would be (1 + 1 + 1 + 10 + 1 + 1 + 1 + 1) × 3 = 51. Note that the Q is not doubled for this play.

In 1952, unable to meet demand himself, Brunot licensed the manufacturing rights to Long Island-based Selchow and Righter, one of the manufacturers who, like Parker Brothers and Milton Bradley Company, had previously rejected the game. “It’s a nice little game. It will sell well in bookstores,” Selchow and Righter president Harriet T. Righter remembered saying about Scrabble when she first saw it. In its second year as a Selchow and Righter product, 1954, nearly four million sets were sold. Selchow and Righter then bought the trademark to the game in 1972.Two other records are believed to have been achieved under a British format known as the “high score rule”, in which a player’s tournament result is determined only by the player’s own scores, and not by the differentials between that player’s scores and the opponents’. Play in this system “encourages elaborate setups often independently mined by the two players”, and is significantly different from the standard game in which defensive considerations play a major role. While the “high score” rule has led to impressively high records, it is currently out of favor.

Editions are available for travelers who may wish to play in a conveyance such as a train or plane or to pause a game in progress and resume later. Many versions thus include methods to keep letters from moving, such as pegboards, recessed tile holders and magnetic tiles. Players’ trays are also designed with stay-fast holders. Such boards are also typically designed to be reoriented by each player to put the board upright during the game, as well as folded and stowed with the game in progress.
In all other English-speaking countries, the competition word list is Collins Scrabble Words 2019 edition, known as CSW19. (Versions of this lexicon before 2007 were known as SOWPODS.) The lexicon includes all allowed words 2 to 15 letters long. Historically, this list has contained all OTCWL words plus words sourced from Chambers and Collins English dictionaries, but recent editorial decisions have caused greater discrepancies between CSW and NWL. This book is used to adjudicate at the World Scrabble Championship and all other major international competitions outside North America.Plays can be made in several ways (in what follows, it is assumed that the word JACK has been played on a previous turn; letters in parentheses represent tiles already on the board):

Are crossword clues copyrighted?
Answer: A crossword is a piece of intellectual property, much like a song or a photograph, because it has been created by someone. As soon as it is committed to a physical form it is protected under copyright law.
Duplicate Scrabble is a popular variant in French speaking countries. Every player has the same letters on the same board and the players must submit a paper slip at the end of the allotted time (usually 3 minutes) with the highest scoring word they have found. This is the format used for the French World Scrabble Championships but it is also used in Romanian and Dutch. There is no limit to the number of players that can be involved in one game, and at Vichy in 1998 there were 1,485 players, a record for French Scrabble tournaments. Several websites offer the possibility to play Scrabble online against other users, such as, the Internet Scrabble Club and from Electronic Arts (North America only). Word games similar to or influenced by Scrabble include Bananagrams, Boggle, Dabble, Nab-It!, Perquackey, Puzzlage, Quiddler, Scribbage, Tapple, Upwords, and WordSpot. Acceptable words are the primary entries in some agreed dictionary or lexicon, and all of their inflected forms. Words that are hyphenated, capitalized (such as proper nouns), or apostrophized are not allowed unless they also appear as acceptable entries; JACK is a proper noun, but the word JACK is acceptable because it has other usages as a common noun (automotive, vexillological, etc.) and verb that are acceptable. Acronyms or abbreviations, other than those that have acceptable entries (such as AWOL, RADAR, LASER, and SCUBA) are not allowed. Variant spellings, slang or offensive terms, archaic or obsolete terms, and specialized jargon words are allowed if they meet all other criteria for acceptability, but archaic spellings (e.g. NEEDE for NEED) are generally not allowed. Foreign words are not allowed in English-language Scrabble unless they have been incorporated into the English language, as with PATISSERIE, KILIM, and QI. The game was called Alfapet when it was introduced in Sweden in 1954, but since the mid-1990s, the game has also been known as Scrabble in Sweden. Alfapet is now another crossword game, developed by the owners of the name Alfapet. A Russian version is called Erudit. Versions have been prepared for Dakotah, Haitian Creole, Dakelh (Carrier language), and Tuvan.When Gamehouse ceased support for its application, Mattel replaced it with the Electronic Arts version in May 2013. This decision was met with criticism from its userbase. The Hasbro version continues to be available worldwide but now uses IP lookup to display Hasbro branding to North American players and Mattel branding to the rest of the world. Electronic Arts have also released mobile apps for Android and iOS, allowing players to continue the same game on more than one platform.

In an English-language set, the game contains 100 tiles, 98 of which are marked with a letter and a point value ranging from 1 to 10. The number of points for each lettered tile is based on the letter’s frequency in standard English. Commonly used letters such as vowels are worth one point, while less common letters score higher, with Q and Z each worth 10 points. The game also has two blank tiles that are unmarked and carry no point value. The blank tiles can be used as substitutes for any letter; once laid on the board, however, the choice is fixed. Other language sets use different letter set distributions with different point values.
In 1987, a board game was released by Selchow & Righter, based on the game show hosted by Chuck Woolery that aired on NBC from 1984 to 1990 (and for five months in 1993). Billed as the “Official Home Version” of the game show (or officially as the “TV Scrabble Home Game”), gameplay bears more resemblance to the game show than it does to a traditional Scrabble game, although it does utilize a traditional Scrabble gameboard in play.Facebook initially offered a variation of Scrabble called Scrabulous as a third-party application add-on. On July 24, 2008, Hasbro filed a copyright infringement lawsuit against its developers. Four days later, Scrabulous was disabled for users in North America, eventually reappearing as “Lexulous” in September 2008, with changes made to distinguish it from Scrabble. By December 20, Hasbro had withdrawn its lawsuit.

What makes a crossword cryptic?
WHAT MAKES A CROSSWORD CRYPTIC? For those new to the game, we reveal the secret in a nutshell: The clues each have two parts. One part is a normal definition of the answer; the other is an additional hint using wordplay. Having two hints in each clue might seem a big giveaway to solvers.
After making a play, the player announces the score for that play, and then, if the game is being played with a clock, starts the opponent’s clock. The player can change their play as long as the player’s clock is running, but commits to the play when they start the opponent’s clock. The player then draws tiles from the bag to replenish their rack to seven tiles. If there are not enough tiles in the bag to do so, the player takes all the remaining tiles.There are numerous variations of the game. While they are similar to the original Scrabble game, they include minor variations. For example, Literati draws random tiles instead of providing a finite number of tiles for the game, assigns different point levels to each letter and has a slightly different board layout, whereas Lexulous assigns eight letters to each player instead of seven. Words with Friends uses a different board layout and different letter values, as does Words of Gold.

What are the two types of crossword?
Two of the common ones are barred crosswords, which use bold lines between squares (instead of shaded squares) to separate answers, and circular designs, with answers entered either radially or in concentric circles.
Scoreless turns can occur when a player passes, exchanges tiles, or loses a challenge. The latter rule varies slightly in international tournaments. A scoreless turn can also theoretically occur if a play consists of only blank tiles, but this is extremely unlikely in actual play.

When the game ends, each player’s score is reduced by the sum of their unused letters; in addition, if a player has used all of their letters (known as “going out” or “playing out”), the sum of all other players’ unused letters is added to that player’s score. In tournament play, a player who goes out adds twice that sum, and their opponent is not penalized.
When the letters to be drawn have run out, the final play can often determine the winner. This is particularly the case in close games with more than two players.The game is played by two to four players on a square game board imprinted with a 15×15 grid of cells (individually known as “squares”), each of which accommodates a single letter tile. In official club and tournament games, play is between two players or, occasionally, between two teams, each of which collaborates on a single rack. The game has been released in numerous gameboard formats appealing to various user groups. The original boards included wood tiles and many “deluxe” sets still do. In 1984, Scrabble was turned into a daytime game show on NBC. The Scrabble game show ran from July 1984 to March 1990, with a second run from January to June 1993. The show was hosted by Chuck Woolery. Its tagline in promotional broadcasts was, “Every man dies; not every man truly Scrabbles.” In 2011, a new TV variation of Scrabble, called Scrabble Showdown, aired on The Hub cable channel, which is a joint venture of Discovery Communications, Inc. and Hasbro.

Scrabble is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon.
Clubs in North America typically meet one day a week for three or four hours and some charge a small admission fee to cover their expenses and prizes. Clubs also typically hold at least one open tournament per year. Tournaments are usually held on weekends, and between six and nine games are played each day.Vulgar and offensive words are generally excluded from the Official Scrabble Players Dictionary but allowed in club and tournament play. The North American Scrabble Players Association disallowed slurs from its tournaments in 2020, after conducting a poll of its members. Mattel removed 400 derogatory terms from its official word list in 2021, in response to the Black Lives Matter movement, with the company’s head of games saying: “Can you imagine any other game where you can score points and win by using a racial epithet? It’s long overdue.” Numerous books about Scrabble have been published, including nonfiction titles helping players improve their game, and fiction titles using the game as a plot device. These include: In 1948, James Brunot, a resident of Newtown, Connecticut, and one of the few owners of the original Criss-Crosswords game, bought the rights to manufacture the game in exchange for granting Butts a royalty on every unit sold. Although he left most of the game (including the distribution of letters) unchanged, Brunot slightly rearranged the “premium” squares of the board and simplified the rules; he also renamed the game Scrabble, a real word which means “to scratch frantically”. In 1949, Brunot and his family made sets in a converted former schoolhouse in Dodgingtown, Connecticut, a section of Newtown. They made 2,400 sets that year but lost money. According to legend, Scrabble’s big break came in 1952 when Jack Straus, president of Macy’s, played the game on vacation. Upon returning from vacation, he was surprised to find that his store did not carry the game. He placed a large order, and within a year, “everyone had to have one”.Maven is a computer opponent for the game created by Brian Sheppard. The official Scrabble computer game in North America uses a version of Maven as its artificial intelligence and is published by Atari. Outside North America, the official Scrabble computer game is published by Ubisoft. Quackle is an open-source alternative to Maven of comparable strength, created by a five-person team led by Jason Katz-Brown. A Qt cross-platform version of Quackle is available on GitHub.Mattel launched its official version of online Scrabble, Scrabble by Mattel, on Facebook in late March 2008. The application was developed by Gamehouse, a division of RealNetworks that was licensed by Mattel. Since Hasbro controls the copyright for North America with the copyright for the rest of the world belonging to Mattel, the Gamehouse Facebook application was available only to players outside the United States and Canada. The version developed by Electronic Arts for Hasbro was available throughout the world. Exchanges are often annotated by a minus sign followed by the tiles that were exchanged alphabetically; for example, if a player holds EIIISTU, exchanging two I’s and a U would be denoted as “−IIU”. A junior version, called Junior Scrabble, has been marketed. This has slightly different distributions of frequencies of letter tiles to the standard Scrabble game.On September 17, 2011, a new game show based on Scrabble, called Scrabble Showdown, debuted on The Hub with Justin “Kredible” Willman as the host of the program. Each week, teams play various activities based on the board game in order to win big prizes including a trip to anywhere from around the world.